A selection of TGA-assignments from the firtst and second year.
Disclaimer: "Time spent" also includes lectures.
Avancerad Spelmotor: Level Creation (1st Floor) Time spent: 5 days
Avancerad Spelmotor: Level Creation (2nd Floor)
Avancerad Spelmotor: Level Creation (Walkthrough)
Avancerad Texturering: Egen Studie (Photogammetry Material) Time spent: 3,5 days
Avancerad Spelmotor: Fire VFX Time spent: 1 day
Avancerad Texturering: Material Ball (model and materia) Time spent: 2 days
Avancerad Skulptering: Skallen Part 1 (ZBrush) Time spent: 1 day
Avancerad Skulptering: Skallen Part 2 (ZBrush) Time spent: 1 day
Avancerad Skulptering: Helkropp (ZBrush) Time spent: 3,5 days
Avancerad Skulptering: Outfit (Game ready model) Time spent: 5 days
2D-intro: Mockup Time spent: 2 days
2D-intro: Tileset Time spent: 1 day
2D-intro: Tileset (GIF variant)
2D-intro: Värld Time spent: 5 days
2D-intro: Värld
Avancerad Skulptering: Stiliserad (ZBrush) Time spent: 3 days
3D-intro: Three Point Lighting + UVs & Texturing Time spent: 2 days
Fördjupad Konceptkonst: Rum Time spent: 2 days
Fördjupad Konceptkonst: Target (Photobashing) Time spent: 1 day
Fördjupad Konceptkonst: Target Time spent: 1 day
Fördjupad Produktionsprojekt: Portabelt Time spent: 2,5 days
Fördjupad Texturering: Slutuppgift (Trimsheet made in Substance Designer) Time spent: 2,5 days
Fördjupad Texturering: Texture (Substance Designer) Time spent: 1,5 day
Fördjupad Texturering: Multi-use Material Time spent: 1,5 days
Fördjupad Konceptkonst: Skärm Time spent: 1,5 days
3D-intro: The Prop Time spent: 2 days
2D-intro: Effekt One of the effects created. Time spent: 1/2 day
2D-intro: Effekt