This is a personal project that I have been working on during my free time with the goal to imrove my modeling and texturing skills. I started off by following along Aniket Rawat's tutorial on a pocketwatch, then added my own touch to it. Thanks a lot and check them out! aniketrawat.artstation.com
Modeled in Blender, UV-unwrapped and animated in Maya, baked and textured in Substance 3D Painter and finally rendered in Unreal Engine 5.
46.7k tris
2x4k textures
Music by Oleg Kyrylkovv from Pixabay.
Audio available
WIP