This was my first portfolio project during the course. I worked on it for about 5 weeks, half time.
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I have been curious about photogrammetry for a long time and finally decided to explore it myself.
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David was the first object I scanned properly. I borrowed my father’s camera, used a color checker from school, and began the process.
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I would like to thank my friends, colleagues, and mentors for their support. Special thanks to my mentor Adam Dencker, my teacher Adam, our programming teacher Daniel, and my family. Without their support and encouragement, this project would not have been possible.
https://www.artstation.com/bronzegear
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I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on April 27th, at the earliest.
Turntable
Detail Normal applied
RGB-shader demo
How I built the RGB-shader